Art-on-Wires Festival 2010 – Announcement

AoW FlyerArt.on.Wires is an open laboratory for live and interactive art where creative artists, engineers and researchers from various fields collaborate to explore and create new media technology for artistic performances in mixed-reality spaces.

The Art.on.Wires laboratory will take place from May 10-13 at Kanonhallen, an old industry building in Oslo. The four-day event will feature presentations from artists and researchers, workshops on artistic programming tools, podium discussions and a vibrant yet cosy working environment with much space for collaboration and experimentation. During the evenings the general public is invited to visit us for experimental arts performances. Kanonhallen has a huge 50m x 15m hall where we will set up two experimental stages with cameras, projectors, display surfaces, motion sensors, sound and light equipment from our research labs. Everything will be connected to a fast networking backbone to share video, sound, motion and other sensor data between all participants.

We invite choreographers, dancers, singers, actors, musicians, composers, DJs, VJs, visual artists, programmers, set designers, light engineers, sound engineers and other interested artists and engineers to join our workspace. Art.on.Wires provides an environment for scientific and artistic encounters, for experimentation and performing, for discussion and reflection. The success of the symposium relies on the spirit and ideas of all our participants. Everyone is important and everyone is encouraged to bring and connect computers and other equipment, to share and use real-time data, to learn and to explore new directions.

Topics

Our main topics are Space and Interaction. Artistically we are interested in interactions with smart performance spaces and interactions between people in remote networked performance spaces. On the engineering side issues of interest are the integration of Vision, Sound and Motion technologies into a local space to enable remote and mixed-reality interactions. In particular we like to:

  • learn how to integrate audiovisual spaces, projection environments and motion sensing for natural remote interactions between humans
  • re-think the concept of physical space when merging local with remote realities
  • re-define the concepts of site and location for networked performances
  • investigate the notion of dis-location, re-location and remote interaction between artists and audience(s)

Organisation

Alexander Eichhorn, Simula Research Laboratory, Oslo
Deepak Dwarakanath, Simula Research Laboratory, Oslo
Alexander Refsum Jensenius, FourMS Group, University of Oslo
Lars Graugaard, Systematic Understanding of Music (SUM), Denmark