Jamoma is a framework for structured development and control of patches in Max, and comes with a growing number of modules dedicated to data, audio or video processing. Whether it is for an art installation, audio production, VJ-ing or theater, developing a specific tool is just a matter of opening a blank Max patch and start having fun inserting and connecting modules available right out of the box.
This workshops provides an introduction to the use of Jamoma modules, and how to control modules by means of OSC communication, mappings or using cue scripts. Finally you will learn how to turn your own patches into Jamoma modules.
Registration is limited to 12 people. Deadline for registering is April 27th or when 12 people have registered.
Workshop Details
Instructor: Trond Lossius, R&D Coordinator at BEK - Bergen Center for Electronic Arts
Date: MAY 2nd 2012 10-14h
Duration: half day (4h)
Max Participants: 12
Target Audience: Audio-visual artists and researches using Max, and wanting to learn about how Jamoma might offer a more structured approach to patch development with rich access to and control of parameters.
Your Skill Level: General knowledge of computers. Some prior experience with work on sound, music and/or video is recommended. Some prior knowledge and experience with the software Max/MSP/Jitter.
What to Bring: Laptops (Mac or Win), Max 6 pre-installed (30 day fully functional demo version is available from http://www.cycling74.com), headphones, optionally MIDI controllers, paper and pen for taking notes.
About Trond Lossius
Trond Lossius is a sound- and installation artist based in Bergen, Norway, in particular working on sound installations, works for stage and various cross-disciplinary projects. For the last seven years he has been a core developer of Jamoma.
Registration
YOU MUST REGISTER. The deadline for registration is April 27th or when 12 people have registered.